Submitted with 4 minutes to spare !
A lot of stupid mistakes were made during this project. I will list them here to make sure I learn from this and also as punishment !
I was indecisive about my camera angle and shot composition, I didn't spend enough time blocking out in the early stages. This led to some wasted work detailing areas that were unnecessary and gathering unnecessary resources.
I foolishly updated to a new version of Houdini in the middle of the project and tried to use a couple of new renderers Karma(the new renderer) which is still in beta and AMD ProRender(still in development) which required setup in the new USD based LOPS context. I did learn some stuff but it wasn't very productive in terms of time spent due to crashes and learning curves.
I changed direction at this point and decided to try out a stylised render, I tried using Zbrush NPR, you can do some cool stuff with it but I ended up going back to Mantra to get shit done. Looks like I've run out spa